As the website states : You must survive the torture screen, negotiate the German base in your captured ship, blast your way through an Operation Wolf inspired level, battle over the surface of the moon in a beautifully parallaxed scrolling shoot 'em up level and then punch and kick your way through the final beat'em up level. The game features 5 separate game styles, atmospheric soundtracks, detailed hi-res overlaid player and enemy sprites, a superb animated movie style intro, and finally not only SD2IEC compatible, but PAL (not NTSC) and C64 Mini/Max too!
** CREDITS **
Programmed by Stephan Katteneder
Graphics by Stephan Katteneder
Music by Saul Cross
Packaging artwork by Trevor 'Smila' Storey
Additional packaging design by Jason 'Kenz' Mackenzie
Published by Psytronik Software
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