It's time for another Commodore 64 special, as looking through our Commodore 64/128 Facebook group earlier today we've come across an upcoming game by Rebel Bytes in partnership with Digital Monastery called 'Fat Tarzan'. A game that looks to feature great graphics, animation and sound! While it's very early days for this one and details are sparse, we can at least provide some footage from the main menu, as well as a screenshot from the map of the first level.
Ghosts'n Goblins as a Commodore Amiga AGA edition!
If you played ' Ghosts'n Goblins ' the first game in the Ghosts 'n Goblins franchise on systems such as the Amstrad, Amiga, Atari, C64 and ZX Spectrum, or the more recent arcade overhaul that was released for the Plus/4. You'll be interested to know that as of just recently, JOTD has released a new build of Ghosts'n Goblins AGA for the Commodore Amiga. An enhanced version for the Amiga 1200 and above bringing it more in line with the Arcade classic.
Kaboomania - A bomberman clone is coming to the Amiga and PC, Kickstarter soon! [DEMO UPDATE]
When I was growing up there was a game I used to love playing with friends whereby your task was to drop bombs, and hopefully blow up other players in a maze like game screen. That game was none other than Bomberman also known as Dynablaster. A game which was actually first released way back in 1983 by Hudson Soft and then published by Konami. In fact the reason we are mentioning the game is at some point soon 'Axel Friedrich - Fancy Factory' will be launching a Kickstarter for Kaboomania. A Bomberman clone that is coming to the Amiga and modern systems
Trap - A lost prototype originally a C64 release appears on the Atari XL/XE!
Throughout the years we've featured many lost and recovered games, this is especially true when it comes to either the Amiga or the Commodore 64. Well, today's news is a bit of a special one. As if you have an Atari XL/XE however, we've been told that the 1986 game 'Trap', which featured music by Ben Daglish, has been recovered as a prototype for the Atari XL/XE. A game whereby some have commented for the Commodore 64 version, that it requires patience to play, is rather difficult but was one of Antony Crowther better C64 games.
The Gate - A WIP action-adventure game inspired by Impossible Mission and Project Firestart for the Amiga [UPDATE]
Looking through my Twitter feed to see if any games were worth talking about, that's either in development or newly released, and I've come across an upcoming Amiga game called 'The Gate' by Allanon. A game that the developer says, "is an action-adventure, that is highly inspired by Impossible Mission and Project Firestart". The game when finished, will have 64 Color graphics (EHB), a dynamic dialogue system, interactive Terminals, puzzles, a huge map, an engaging story, equippable devices, and enemies & bosses (each with their own brain scripts that make them a bit of unpredictable).
Tony Do It! - A highly enjoyable puzzle game inspired by the classic Sokoban for the Atari XL/XE
We've just been informed that Monochrome Productions, who was behind two brilliant games called TONY Montezuma's Gold and Go! Tony Go! has released the Atari XL/XE game called 'Tony Do It!'. A small yet highly enjoyable puzzle game inspired by the classic Sokoban. A game that takes place immediately after the events of the original game, in which you discover the legendary treasure of King Montezuma II. To coincide with this news provided below is the latest details and footage.
Cyber Blast X - A Hired Guns and Space Hulk mash up is coming to the Commodore Amiga
Put aside your arcade platformers and shoot 'em ups as do we have a treat for you! As if you loved playing either Hired Guns or Space Hulk on the Amiga, then make sure to keep an eye out for the upcoming release of 'Cyber Blast X'. An upcoming Amiga game that will have creatures to kill, rooms to explore, puzzle solving, and the ability to destroy walls as you progress in the game. To coincide with this news, Mark Tempe has provided some new gameplay footage.
Maldita Castilla: Requiem - A fantastic Ghost'n'Goblins homage is coming to the Dreamcast and Megadrive via PlayOnRetro!
In 2012 Locomalito released Maldita Castilla for the PC which was a fantastic arcade platformer homage to Ghost'n'Goblins, and many others while taking influences from medieval paintings and places, and inspired by the best chivalry book ever: The Amadis of Gaul. It was indeed one of the finest retro inspired games I have ever played! Well, here's a rather special heads up if you also thought this game was awesome, as PlayOnRetro has announced it is coming to both the Dreamcast and Sega Mega Drive with a planned boxed edition.
Stunt Car Racer running at a super smooth 60fps on the Amiga? [UPDATE]
In the late 80's, Geoff Crammond released the incredible game of ' Stunt Car Racer '. It involved you the player, racing around a 3D track in a first person view using a vehicle which had boost capabilities. It was also one of the greatest racing games ever released and what made it so great was the fact that all of the tracks were like rollercoasters, with such dangerous driving and incredible heights involved it would've killed anyone if it was real life. But this month as a bit of a shock, a coder by the name of Vesuri looks to be working on an Amiga version of Stunt Car Racer that's running at a smooth 60fps. Something Amiga owners have been wanting for a very long time.
Operation Steel Rain Prologue - A WIP old school mech platformer for the Commodore Amiga
Already we've had so many Amiga game news stories, that at times I could hardly keep up! Games such as Cake Rush, Ghosts'n Goblins, Project Horizon, and Zippy Race, are just some of the ones I've featured already. Well the Amiga news just keeps on going. As I've been informed that 2Bit Combo, is not only still working on a mech platformer called 'Operation Steel Rain'. But the developer has announced with a demo 'Operation Steel Rain Prologue'. A prequel to the main game made with Earok's Scorpion Engine.
Castlevania is still coming to the Sega Master System and here's some cool footage and a demo!
Castlevania has been featured many times on Indie Retro News, from my personal favorite 'Castlevania Spectral Interlude' on the ZX Spectrum, to Dante's upcoming Castlevania AGA for the Commodore Amiga. But here's another update you might like to know about if you love this classic game. As we have been told that Xfixium, who is also behind the Golden Axe Tyris Edition, is still working on bringing Castlevania over to the Sega Master System! In light of this news, we have some brand new footage of the game and further info from Xfixium and Louis The Sega Nerd who is doing the audio.
Zippy Race is being ported over to the Amiga 500 by Modern Vintage Gamer [UPDATE]
Shock!! This isn't a JOTD Arcade to Amiga port! As I've found out from Walter Mamo that Modern Vintage Gamer is working on an Arcade to Amiga port of the top down racing game called 'Zippy Race', also known as MotoRace USA in the states. A game in which the player controls a racer who must travel on a motorcycle from Los Angeles to New York City. To coincide with this news, MVG has provided a long video showing how the game came to be and the current progress.
Pjusk - A puzzler from Zooperdan for the Commodore Amiga [UPDATE]
While many of you are looking forward to playing the finished version of 'RallyXSE', there's another game that's worth checking out by the same developer, especially if you like puzzle games, is Zooperdan's Amiga game of 'Pjusk'. A Sokoban like game whereby you must defeat enemies in the right order and collect power-ups along the way to carve your way to the exit. To coincide with this news, there's some further info and footage below.
Project Horizon - An Alien blaster for the Commodore Amiga by Electric Black Sheep
Another day and another great news announcement for the Amiga scene, as we've just been informed by both Saberman and Tom, that Electric Black Sheep's previously announced in-development Amiga game called 'Project Horizon', has finally come out of development and released for you to download. Yes indeed this game that was mentioned some time ago, is an Amiga game inspired by basic shooting elements such as Commando, with a mix of Chaos Engine and a dab of Alien Breed.
XZAP - A Commodore Business Machines game from 1984 arrives on the Amiga
We've been told that if you remember playing the 1984 game called 'XZAP' by Commodore Business Machines, which was released for the Commodore 16 and Plus/4. Then as of today you can download the Commodore Amiga version by Electric Black Sheep. A recreation of that classic game, whereby your objective is to destroy all the aliens on each level, and so progress through 140 different levels. To coincide with this news, provided below is the full details as well as the gameplay footage.














