Starbound - Action / Adventure / RPG From the developers of Terraria

As I said before in one of my other posts I never played Minecraft but I was a huge Terraria fan, it was so easy to play, for me at least and I had many hours of fun with friends online. Terraria was created by a guy called Andrew "Redigit" Spinks and The game featured exploration, crafting, construction, and combat with a variety of creatures in a randomly generated 2-D world. The game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day's peak . However, Starbound is not a sequel but based on the same type of principal and is developed by the same person.

In Terraria you created your own story, spoke to friends, made rooms, built huge forts, dug deep into the earth, wacked your pickaxe at blocks for resources, created better and better items while killing evil bosses and much more. In Starbound it is very much a new game, new ideas but still that Terraria feel is there.






Here's what the developer has to say about Starbound from the developer of Terraria.



A story within a sandbox

Starbound begins with you fleeing your homeworld in a space shuttle, just as it’s destroyed by an unknown enemy. With nothing to guide it, the escape pod shoots into space without direction, becoming hopelessly lost in a sea of stars. As luck would have it, the space shuttle makes contact with an abandoned space station and an adventure begins that will take you hurtling across the universe. Starbound contains both quests and story driven missions, buried inside its vast sandbox universe.


The Space Station

The space station in Starbound is sprawling and full of potential. Throughout your travels you’ll find ways to upgrade and repair it, restoring it to its former glory. You’ll need to find a crew, conduct research, catch rare creatures, and unlock its multitude of facilities. From a factory capable of producing mechs to labs where captured enemies can be studied and trained, the space station contains everything you need to explore the universe.


Endless Planets to visit

Planets in Starbound are entirely procedurally generated and filled to the brim with unique content. We went into the planet generation with one simple goal: no two planets should be the same. By procedurally generating even the smallest details, we’re doing just that. Not only is the terrain of the planet procedurally generated, but the weather, the gravity, the difficulty level, the plant life, the behaviour and appearance of alien creatures, and much more all contain random or procedurally generated elements.

 

A new live stream video previously recorded shows even more bits, especially as the tree gets cut down http://hu.twitch.tv/tiyuri/b/339548767


I can't wait!, as the saying goes " Take my money NOW "

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