Once again, another beta update has been released for WinUAE by Toni Wilen, and it's an update I've been looking forward to for awhile. Especially as a bug which cropped up in the much earlier builds has been fixed. This is WinUAE 2.6.0 beta 13 with either beta 14 probably coming out again at some point in the next few months, or we hope, the final!
Beta 13:
- Ignore vendor specific USB usage pages also in received USB HID packets, fixes for example Logitech Precision gamepad ghost button events.
- Fixed border sprite bug introduced in b12, border sprites should stay hidden if border blanking is also enabled.
- Black frame insertion is now supported in legacy vsync D3D 100Hz+ modes. DirectDraw modes may also work.
- 68020+ cycle-exact CPU speed changed after entering and exiting GUI in some situations.
- Partition hardfile dragndrop didn't work.
- Automatically loaded ROM path FastFileSystem file always replaced FileSystem.resource FFS when mounting FFS partition hardfiles (b1).
- Blitter DMA disabled, writing to BLTSIZE, writing to other blitter register(s) and finally enabling blitter DMA appears to start the blitter normally. (Pink Panther graphics corruption, probably worked accidentally in some old versions)
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Also available are easy to install OS packages which again you may need certain legal files, but there is nothing more satisfying than having an Amiga OS running through an emulator. Further more, you can make separate installs of WinUAE by making a WinUAE.ini file in the same directory as WinUAE.exe. However make sure when you update, that you delete everything in the WinUAE.ini file(back up previous).
- We will not provide Amiga retail games or Operating System files -
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