Game Type : Dungeon Crawler, RPG
Kickstarter Goal : $390,000
Developer : G3 Studios
Developer Game Quote : If your heart sings at the memory of classic computer role-playing games, such as “Realms of Arkania,” “Wizardry” or the “Might & Magic” series, this project is for you! “Deathfire: Ruins of Nethermore” is a party-based computer role-playing game with turn-based combat that hearkens back to the Golden Era of fantasy cRPGs. Built upon the power of the Unity 3D engine, “Deathfire” utilizes a first person view that gives the player the feeling of being there. A solid role-playing engine that utilizes over forty visible character attributes, along with countless invisible ones to track behavior. They make up the heartbeat of the game, and allow us to analyze and adjust gameplay on the fly, and react to the player’s actions, shaping the story around these actions and decisions.
Release : Dec 2014Developer Game Quote : If your heart sings at the memory of classic computer role-playing games, such as “Realms of Arkania,” “Wizardry” or the “Might & Magic” series, this project is for you! “Deathfire: Ruins of Nethermore” is a party-based computer role-playing game with turn-based combat that hearkens back to the Golden Era of fantasy cRPGs. Built upon the power of the Unity 3D engine, “Deathfire” utilizes a first person view that gives the player the feeling of being there. A solid role-playing engine that utilizes over forty visible character attributes, along with countless invisible ones to track behavior. They make up the heartbeat of the game, and allow us to analyze and adjust gameplay on the fly, and react to the player’s actions, shaping the story around these actions and decisions.
Systems : PC, Mac, Linux
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