After many beta releases, the final version of the best Amiga emulator, WinUAE is finally here! This is WinUAE 2.8.0 which is no longer in beta and contains many fixes and improvements from 2.7.0. There have been countless problems that needed to be fixed through the development of 2.7.0-2.8.0 so thankfully Ton Wilen held back on the final until today. If you loved the Amiga and want to play some fantastic retro games on your pc, you can do no wrong with WinUAE. So check out the updates and download!
New features:
New features:
- Full A4000T and A4091 NCR53C710 SCSI emulation.
- A590/A2091 and A4091 boot ROM GUI selection.
- Separate graphics filter settings for native and RTG modes.
- 256k ROM image inserted in floppy drive emulates A1000 KICK disk.
- Super Card Pro image file support (.scp).
- SLIRP network inbound port support (default: 21, 22, 23 and 80, others can be added by editing configuration file)
- Input panel previously toggle-only events can be optionally set to on and off state, audio/video recording input event added.
- Joystick/joypad can be used to control light pen cursor.
Updates:
- A590/A2091 and A4091 boot ROM GUI selection.
- Separate graphics filter settings for native and RTG modes.
- 256k ROM image inserted in floppy drive emulates A1000 KICK disk.
- Super Card Pro image file support (.scp).
- SLIRP network inbound port support (default: 21, 22, 23 and 80, others can be added by editing configuration file)
- Input panel previously toggle-only events can be optionally set to on and off state, audio/video recording input event added.
- Joystick/joypad can be used to control light pen cursor.
Updates:
- Remaining 68000 cycle-exact mode timing fixes.
- 68000 reading from write-only or non-existing custom register compatibility improved.
- Big chipset edge case compatibility update, for example demos with vertical "copper" bars work perfectly, real hardware glitches in horizontal scaling are now accurately emulated and much more.
- 68040/68060 without emulating unimplemented FPU instructions is now fully compatible with Motorola FPU emulation library, FSAVE special FPU exception stack frames implemented.
- Programmed modes (Super72 etc) now automatically select best fit horizontal resolution and is more compatible with different filter modes, also display positioning is improved.
- Recently dumped Arcadia arcade system ROM images supported.
- Debugger full FPU and 68020+ bitfield, and other previously missing 68020+ only instructions supported in disassembler.
- Magic mouse + mousehack mode now always stops keyboard input when mouse is outside of emulation window, even if window still has focus.
2.7.0 bug fixes:
- Unformatted partition hardfiles didn't mount and had incorrect geometry.
- Resolution autoswitch was not compatible with new interlace scanline modes.
- 68020 CE mode FPU exceptions fixed, broke for example KS 1.3 FPU detection.
- Sound glitches in games that use OCS compatible "fake 60Hz" screenmodes.
Bug fixes:
- Keyboard led indicator state syncronization problems fixed.
- Fixed very rare JIT FPU bug introduced in 1.2.
- Vertical centering works again, improved horizontal centering.
- Full tablet emulation boot guru fixed.
- Graphics glitches in some borderblank and border sprite modes.
- Master floppy write protection setting was not loaded from config file.
- Some narrow AGA modes clipped some pixels from right edge of display.
- A590/A2091 didn't work in all supported CPU modes.
- CPU polled disk reading was unreliable in some situations.
And lots more.
Download
- 68000 reading from write-only or non-existing custom register compatibility improved.
- Big chipset edge case compatibility update, for example demos with vertical "copper" bars work perfectly, real hardware glitches in horizontal scaling are now accurately emulated and much more.
- 68040/68060 without emulating unimplemented FPU instructions is now fully compatible with Motorola FPU emulation library, FSAVE special FPU exception stack frames implemented.
- Programmed modes (Super72 etc) now automatically select best fit horizontal resolution and is more compatible with different filter modes, also display positioning is improved.
- Recently dumped Arcadia arcade system ROM images supported.
- Debugger full FPU and 68020+ bitfield, and other previously missing 68020+ only instructions supported in disassembler.
- Magic mouse + mousehack mode now always stops keyboard input when mouse is outside of emulation window, even if window still has focus.
2.7.0 bug fixes:
- Unformatted partition hardfiles didn't mount and had incorrect geometry.
- Resolution autoswitch was not compatible with new interlace scanline modes.
- 68020 CE mode FPU exceptions fixed, broke for example KS 1.3 FPU detection.
- Sound glitches in games that use OCS compatible "fake 60Hz" screenmodes.
Bug fixes:
- Keyboard led indicator state syncronization problems fixed.
- Fixed very rare JIT FPU bug introduced in 1.2.
- Vertical centering works again, improved horizontal centering.
- Full tablet emulation boot guru fixed.
- Graphics glitches in some borderblank and border sprite modes.
- Master floppy write protection setting was not loaded from config file.
- Some narrow AGA modes clipped some pixels from right edge of display.
- A590/A2091 didn't work in all supported CPU modes.
- CPU polled disk reading was unreliable in some situations.
And lots more.
Download
Website
Another great alternative if you have the games and system files is FS-UAE which is a pretty damn awesome frontend that uses WinUAE at it's core. They also have a game database which you need to register for, which shares everyone else's working configuration files for easy Amiga game loading. You may also be interested to know that I've provided the means to play Eye of the Beholder 1 and 2 through FS-UAE which you can read here
Also available are easy to install OS packages which again you may need certain legal files, but there is nothing more satisfying than having an Amiga OS running through an emulator. Further more, you can make separate installs of WinUAE by making a WinUAE.ini file in the same directory as WinUAE.exe. However make sure when you update, that you delete everything in the WinUAE.ini file(back up previous).
Amiga OS(ClassicWB)
Well that's it, enjoy!
Another great alternative if you have the games and system files is FS-UAE which is a pretty damn awesome frontend that uses WinUAE at it's core. They also have a game database which you need to register for, which shares everyone else's working configuration files for easy Amiga game loading. You may also be interested to know that I've provided the means to play Eye of the Beholder 1 and 2 through FS-UAE which you can read here
Also available are easy to install OS packages which again you may need certain legal files, but there is nothing more satisfying than having an Amiga OS running through an emulator. Further more, you can make separate installs of WinUAE by making a WinUAE.ini file in the same directory as WinUAE.exe. However make sure when you update, that you delete everything in the WinUAE.ini file(back up previous).
Amiga OS(ClassicWB)
Well that's it, enjoy!
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