Rogue +6DGM - A nice C64 roguelike fixed and fully playable by Hokuto Force
Moving on from all the tasty game jams we now look towards the C64, as Hokuto Force have released an enhanced, fixed, trainered and fully playable version of 'Rogue', which was originally released in the 1980's for the Amstrad CPC, C64 and ZX Spectrum under the Mastertronic Label, with other versions for the Amiga, DOS, Macintosh, TOPS-20, TRS-80 CoCo and Unix. Regarded as a turn-based dungeon crawling roguelike, you are an adventurer that must explore the Dungeons of Doom, to retrieve the precious Amulet of Yendor!
Designed using ASCII characters that represent locations, items and the main character, you must fight your way through many different dungeons to reach your end goal. Along the way you'll fight over 26 different monsters, and come across levels that get much harder and more complex as you progress through the game. You can find great weapons of power, armour and even gain experience to level up and fight these horrific enemies that also become more difficult!
If you've always wanted to play this game, but was never keen on the feedback regarding the C64 version, now is your time to really check this game out at its best. Hokuto Force have once again excelled themselves, as not only can the game be solved but they've added in game music during dungeon explorations, and trainers such as no damage, no strength drain, maxed stats and more! For further info make sure to download this great release and to check out the docs.
Links : 1) Source 2) Download
No comments:
Post a Comment
Constructive criticism allowed, but abusive comments will be removed and you will be IP banned! Banned users will not show up in my comment feed, you will be gone for good as will all of your posts! - Play nice, ENGLISH ONLY and enjoy IndieRetroNews!