Last year we announced the Aszu and team action platformer 'Blazing Guns' demo which was coded in assembler and star'd a gun slinging gangster that had the ability to run, jump and shoot at enemies such as bats in a game that featured 50fps, pure assembly code and dynamic action on 320x267 screens with up to two player action! That same game, is again in our news feeds ( although a bit late ), as thanks to a heads up by Per Ola Eriksson a Blazing Guns v 0.15 video had been shown, giving us a look at another update to the game itself.
From the look of the video above which was published in May, the coders have updated the game with a new options menu, showing a choice of up to two players, a wanted list, a book of information, a start option, a book of some sort, a settings option, coding and an exit if the game gets too tough. Other than that there's not much else to say, other than we hope the game comes out before the years end.
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