Wolf3D V1.1 - A SuperCPU release of Wolfenstein 3D on the C64/128 gets an update


In 1992 id Software released the incredible first person shooter ' Wolfenstein 3D ' for MS-DOS which featured a unique 3D game engine with multiple enemy types such as Nazi soldiers, dogs, and multiple weapon types to defend yourself with such as guns and knifes. It is a game that is still loved to this day and as such we were excited to find out AmiDog has released Wolf3D V1.1 ; a new update to the port of Wolfenstein 3D (based on the original ID software source code release) for the C64/128 - Requiring a SuperCPU v2 and 16MB RAM.


According to the readme file regarding the port, the sources has been modified to allow building for 32bit targets like the MIPS CPU, and then recompiled to 65816 code using his MIPS recompiler. As for the update which is recommended to be played on real hardware (although you can play the game using Vice), some parts have been rewritten in 65816 assembler for better performance such as main raycasting loop, graphic scalers (compiled just as on i286) and Chunky to bitmap conversion.

16 colour video by zzielins!

For further information and how to launch the game i'd highly recommend checking the supplied file

Links : 1) Source 2) Download 3) Website

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