Update: Breaking News
The Zzap Anual 2019 Kickstarter launch date has just been announced. Zzap!64 is making a one off annual for end of 2018 and you will not want to miss out on those amazing perks including Trevor Storey's excellent looking new game "Sizzler". Put 27th April 2018 in your calendars as that's when the Kickstarter campaign kicks off. Here's a link to Chris Wilkin's announcement on the Facebook group:
Better than CD sampling C64 Digital HIFI
Antonio Savona (P0 Snake, Planet Golf) has produced some pretty incredible audio compression wizadry. A better sample rate (48Khz) than CD (44Khz) for digital music running on stock C64 hardware. Everyone can now enjoy full audio of tracks of roughly 1m 20s or less on their C64s.
"...this demo implements a digi player for compressed music at a higher-than-CD sample rate of 48Khz....
To the best of my knowledge, the highest sample rate achieved on the Commodore 64 was 44.1Khz for uncompressed samples, therefore this demo should set a world's first..."
Full source, CSDB and youtube in the Links section below.
Yoomp is an Atari XE/XL game from 2007, and also a reinterpretation of Atari 8bit game "Jump" by D. Johannsen. RGCD were really impressed with the Yoomp, in their 2007 review, and discussions around porting the game to C64 popped up on IRC, forums and developer hangouts. But it was generally considered technically impossible to convert the game.
However in 2016 Zbigniew 'Zbych' Ross and MCH decided to take on the task, the game is all but finished and RGCD will be releasing it as another fantastic new C64 Cart release.
However in 2016 Zbigniew 'Zbych' Ross and MCH decided to take on the task, the game is all but finished and RGCD will be releasing it as another fantastic new C64 Cart release.
Full article and youtube gameplay in the links below.
Martin Walker returns to C64
Commodore Format finally dropped the bomb on Thursday - Announcing that Hunter's Moon developer and C64 musician Martin Walker is returning to active duty. This is fantastic news, and a full interview is available over at Commodore Format (Link below). He's also working on the Hunter's Moon remaster, and kickstarter backers including myself are designing levels using Andy Robert's awesome Level editor tool; also available with the Hunters Moon Remastered.
💥 WORLD EXCLUSIVE! 💥 MARTIN WALKER RETURNS TO THE C64! THE STORY AND FIRST MAJOR INTERVIEW IN 30 YEARS IS NOW HERE FOR ALL. The highs, the lows, his influences and the incredible story of his return to the Commodore: https://t.co/nHSOkEA3LT pic.twitter.com/0Plo2AHjcl
— Commodore Format (@CommodoreFormat) March 16, 2018
"Space shooting time! Today we bring you: HERMETIC +5DT 101%. All work by Wolf, who decided to join officially the Monastery of Hokuto. Thx also to Thunderblade/Bliss to let us using his translation and documents (originally in german) and Brataccas for his help. This version can disable the original fastloader for all the SD2IEC fanatics. Enjoy!" - Hokuto Force (Facebook)
Honourable Mentions:
Sarah Jane Avory - Author and C64 developer working on an excellent looking RPG based around her long running series of books: "The Briley Witch Chronicles" has teased more screenshots on Twitter. I've been following the updates religiously as she has really gone into a lot of detail with her update tweets. And the game looks frankly incredible. It's also a hugely underappreciated genre on C64 as most RPGs looked frankly terrible compared to the more arcady Nintendo and Japanese RPGs around at the time. Simply follow on Twitter to get the most in depth and up to date gamedev log on the internet right now.
Briley Witch RPG Diary – 15/03/2018 https://t.co/zykabugFTx pic.twitter.com/hPxFpgMN8x— Sarah Jane Avory (@SarahJaneAvory) March 15, 2018
It's here! The awaited Part 2 of the Ultimate II+ series!— Maddi (@MsMadLemon) March 16, 2018
The setup and the testing a few great games!
Watch here: https://t.co/u4WiyNeAwG#Commodore64 #retro #vintage pic.twitter.com/eWP7Y54eHT
That's all from me, see you in a few weeks, oh and if you like our news and want to see more weekly updates, support us through our Patreon campaign (Link)
Posted by @hayes_maker
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