A Playable Demo for the Fan Made Re-Imagining of Sonic Chaos is Available


An exciting entry into this year's SAGE event is a hot re-imagining of the 1993 Sega Game Gear and Master System platform game, Sonic Chaos. Based on the current style of 2D classic Sonic games inspired by Sonic Mania, Sonic Chaos updates the 8 bit visuals of the original and adapts a play style more closely resembling the classic 16-bit games.


Currently, the third update for the Turquoise Hill level is available for download. The game has been in development for almost an entire year, of which the last 3 months were spent building a brand new engine from scratch. Sonic Chaos uses this new engine, named the Crimson Engine, and with it the development team has strived for classic Sonic gameplay accuracy.


Development Team

A+ Start - Project Lead, Lead Designer, and Artist
Mr. Potatobadger - Project Lead, Lead Programmer, Crimson Engine Programmer
TheStoneBanana - Chaos Engine & Gameplay Programmer
Michael Staple - Lead Composer & Musician
Heraga - Lead Level Designer
Jassbec - Level Designer
Tpot - Additional Programming and Assistance


Sonic Chaos has been released for the annual Sonic Amateur Games Expo over at Sonic Fan Games HQ. It's available for Windows platforms. More updates are expected to follow during the SAGE event, so stay tuned!

- Article by Scotty Emerle-Sifuentes

Links : 1) Website 2) SAGE Event Website

No comments:

Post a Comment

Please read before commenting : Constructive criticism allowed, but nasty comments will be removed and IP banned! Banned users will not show up in my comment feed - Play nice, ((ENGLISH ONLY)) and enjoy IndieRetroNews! :)