If you've got an Amiga CD32 on hand, or an Amiga Emulator installed then you'll be overjoyed with this news. As thanks to a great heads up by Per-Ola Eriksson, we've been told Earok has released the Total Carnage CD32 Special Edition; which is an enhanced edition of the 1994 game Total Carnage, featuring a decent scope of improvements such as gameplay, bombs, continues, graphical fixes and a new audio addition by JMD!
Main Changes :
GAMEPLAY:
Player moves much faster, similar to arcade game
Flame thrower is more powerful with a longer radius (except in two player mode, the second player to pick up a flame thrower gets a weaker version)
Removed unfair mine right at the player's starting position on level 5
BOMBS:
As per arcade game -
Bombs have a much shorter fuse, activating almost instantly
Bombs have a wider radius
You start with three at the start of the game
You only collect one at a time
CONTINUES:
Game always starts from the last level you reached before game over, except..
If you complete the game without getting 60 flags, you can play the last level again until you do
If you complete the game with 60 flags and enter the pleasure dome, the game will start anew
GRAPHICAL FIXES:
Strangely offset death animation for regular enemy soldiers fixed
Added "Blow This Up" visual instruction to satellite dishes, as per arcade
Instruction also added to enemy fighter planes
AUDIO:
Features a new song by JMD on the intro, loading and cutscenes
Links Updated :1) CD32 2) LHA
No comments:
Post a Comment
Please read before commenting : Constructive criticism allowed, but nasty comments will be removed and IP banned! Banned users will not show up in my comment feed - Play nice, ((ENGLISH ONLY)) and enjoy IndieRetroNews! :)