Golden Wing by CopperSky has appeared a few times on Indie Retro News, going back as far as 2017 during the third edition of the Capacitor party, when it actually won the Best Game Award. In fact it was such an enjoyable game that in 2018 Amiga gamers were pleased to finally get their hands on the full version when it was made available as a digital download in both ADF and HD formats. So what was missing you may ask? Well, going by the latest announcement from the team behind the game, a full boxed edition as the first Amiga game published through BitMap Soft!
Coded by Fernando Cabrera, graphics by Toni Galvez, Music by DJ METUNE / Estrayk, and testing by Victor Henares, Per-Ola Eriksson, Tony Aksnes, Carlos Blansa, and Mtr81. This latest game is very similar to both Asteroids and Stardust, with lots of blasting action and power ups to be collected. The game features up to 30 enemies on screen, 16 colour pre-rendered and hand drawn graphics + sprites, 3 different ingame tunes (3-channel + 1 echo channel Protracker mods), Several SFX including voices, and 8 different types of enemies including boss levels all fully written in 68k assembler!
The Golden Wing – Deluxe Collectors Edition available for Preorder priced at £25 includes :
A professionally produced box
Golden Wing game on 3.5″ floppy diskette.
Instruction booklet.
Badges and Stickers.
Glossy A4 single-sided poster.
Requirements – Amiga 500 with 512k Expansion.
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