As many of you know by now that the ZX-DEV Media and Demakes compo had been launched and gave you the chance to not only create an awesome game where the contestants had to either submit a game which is based on any of the different Communicational Media such as TV or Movies, but you could also create a Spectrum demake of an existing game for a machine more powerful than the Spectrum. Well here we are with yet another entry into the competition, and this time it's the 1985 Arcade game of ' Battle City '; a new ZX Spectrum demake/inspiration developed by menyiques using Basic and compiled with the zx Boriel compiler
Although a more detailed development description of the game can be found at the link below. In regards to the gameplay as noted by Wikipedia. " The player controls a tank and shoot projectiles to destroy enemy tanks around the playfield. The enemy tanks enter from the top of the screen and attempts to destroy the player's base (represented on the screen as a phoenix symbol), as well as the player's tank itself. A level is completed when the player destroys 20 enemy tanks, but the game ends if the player's base is destroyed or the player loses all available lives. Note that the player can destroy the base as well, so the player can still lose even after all enemy tanks are destroyed."
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