Rick Dangerous - A very difficult platforming classic as a 32 color edition for the Amiga 600/1200/CD32 gets a new tease

If you remember playing the late 80's game of 'Rick Dangerous'; a very challenging platformer that made you feel like an Indiana Jones character traversing dangerous locations such as caves and temples while avoiding the bad guys and deadly boulders and spiked traps, then you might like this latest news story. As trawling through Facebook this evening, we've found out that the upcoming 32 color edition which is being developed for the Amiga 600, 1200 and CD32 using Earok's Scorpion Engine, has been teased again with even more in game footage!

Video Link for Mobile Users

Rick Dangerous was originally developed by Core Design and published by Firebird in 1989 and this version which is a backport of the wii edition looks to be another fantastic looking 32 color change which is getting a graphical overhaul in development for the Amigamejam competition. Although we are not sure of what else is going to be changed seeing as this is the second video shown, rest assured if you loved the original classic, you are sure to like this upcoming version by Z-Team (DomKid & Troudki).

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