This upcoming Amiga 500 game from BitBeamCannon looks amazing!

Earok's Scorpion Engine is just an amazing piece of Amiga game creation software, especially as it is being used to create high quality games such as Wonderboy 1200, Jackal, Gunsmoke, and even the Castlevania game of Akumajou Dracula AGA. Well here we are with another Scorpion Engine related news story, as Earok has just announced he is helping Mike at BitBeamCannon create an incredible new Amiga game for A500 in Scorpion Engine... In short "he's been making fantastic use of features like parallax and translucency in four bitplane mode, as well as demonstrating some cool gameplay concepts".

Here is what was said via the Facebook post located (HERE);   "I've been helping Mike at BitBeamCannon with a brand new Amiga game for A500 in Scorpion Engine, and he's been making fantastic use of features like parallax and translucency in four bitplane mode, as well as demonstrating some cool gameplay concepts. Together, we've been working on a video series. This is not a tutorial series for making a game from scratch, but documenting the steps of how this game was made, with tips and tricks for Scorpion beginners and veterans alike.

"Mike has posted the first video, and it covers the process of setting up a new project and implementing the level parallax. The second and third videos will come sometime in the next few days. Finally, BitBeamCannon will be posting their own announcement and video about the project in the near future, with more details and the rules for possible collaboration or contribution to the project".

So watch this space........

No comments:

Post a Comment

Please read before commenting : Constructive criticism allowed, but nasty comments will be removed and IP banned! Banned users will not show up in my comment feed - Play nice, ((ENGLISH ONLY)) and enjoy IndieRetroNews! :)