Junior's Great Adventure - A rather unusual platformer appears on the Amiga via Diego Vivo and Zoltar Dreamusic

If you love playing Platformers on the Amiga, then you might like this latest news update that's been sent to us by both Per Ola Eriksson and Saberman, as according to Amigatronics who originally announced the story,  Diego Vivo and Zoltar Dreamusic has released the Amiga backbone developed game of 'Junior's Great Adventure'; A game that is inspired by the silent movies of the early 20th century and set in the great repression

Video Link for Mobile Users

In brief here is what the website says about this new game. " Junior's Great Adventure stands out for its sepia color palette and its four-track soundtrack created by Zoltar Dr3amusic. Developed under the Backbone engine, it consists of a total of ten levels in which we must meet different objectives throughout all of them in order to overcome them, such as gathering a specific amount of coins, a certain number of objects or simply finding the exit. In addition, each level which does contain enemies has secret places where lives and scores are hidden and as if that were not enough, these levels become more complex as we progress"

The minimum hardware requirements are 1mb of memory and ROM 2.1 or higher.

Links :1) Source 2) Download

No comments:

Post a Comment

Please read before commenting : Constructive criticism allowed, but nasty comments will be removed and IP banned! Banned users will not show up in my comment feed - Play nice, ((ENGLISH ONLY)) and enjoy IndieRetroNews! :)