This game might not look like much, with its bare backgrounds and tiny coloured objects, but this is actually a NEW preview Atari XL/XE release, that comes across very much like Scorched Tanks on the Amiga and the MS-DOS game Scorched Earth. Developed by pirx and as a multiplayer game with up to 6 players so far and a huge list of changes listed below. Your ultimate goal is to wipe out your opponent by working out the correct trajectory that your Baby Missile flies through the air and hits dead on target!
According to the Wikipedia for the original game : Scorched Earth is one of many games in the genre of "turn-based artillery games". Such games are among the earliest computer games, with versions existing for mainframes with only teletype output. Scorched Earth, with a plethora of weapon types and power-ups, is considered the modern archetype of its format. Also all weapons are shown with tracers which allow the player to more accurately adjust the trajectory on their next turn!
2022-07-03
- Super heavy rewrite build.
- Not much changed visually since the last build, but really large parts of the code were rewritten, optimized and improved. A fresh swath of buggies certainly introduced, too.
- - completely new tank falling routine by @Pecusx - over 300 bytes saved, complexity reduced, more just energy deduction when falling.
- - silly angle system rewritten to a proper, primary school angling. BTW - I had to dig into 8th grade trig to make it work. About 200 bytes saved, complexity reduced. Next build will have improved angle speed UI. I will also allow for an easier improvement of tank visuals.
- - Weapon price and quantity balance - this is our honest attempt to make the game more fun. We'll accept any critique and improvement proposals.
- - New AI opponent - Tosser! Not much better than Poolshark, but still beats sharks most of the time.
- - AI opponents can purchase defensive weapons which make playing against AI somewhat more challenging.
- - Improved Laser. It is still not ideal, but better. Still hard to aim :]
- - Few small parachute-related bugs fixed
- - Death's Head bug fix
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