3D engine for Amiga A1200 as a Spyro The Dragon tech demo, impresses the Amiga scene!

Even though I was rather late with this news update as a bad headache got in the way, but if you have a Commodore Amiga 1200 and want to try something out, that looks very impressive, especially as it is running on a stock original A1200 with just 4Mb FastRam, then make sure to check out this 3D engine for an Amiga A1200 as a Spyro The Dragon tech demo by Rst7/CBSIE. As in the words of one our Commodore Facebook members "prepare to be wowed" and "incredible". 

While there is some very positive feedback from those that have seen this engine such as "Big congratulations! It can revolutionize the Amiga scene". Here is what the creator says via the EAB post below. "I want to share a small technical demo for you. This is a simple 3D engine that I tried to get the most out of the stock configuration of the A1200. Yes, it's inspired by Dread, of course! Engine uses Hires HAM6 + a very simple single-pass c2p to produce 160*100px 64 colors, unfortunately, without palette, only two bits per R, G, B. At this moment, 68020+AGA is enough to run the engine. It is also possible to run on 68020+ECS+FastRAM (for example, A3000), but this has not yet been implemented".

And that's all we know so far, but for further information and the possibility of a future game using this engine, hit the links below.

Links :1) Source 2) Discussion  3) Download V2

12 comments:

  1. 50+fps, 1VBL .. for sure this is not a stock A1200.

    ReplyDelete
    Replies
    1. Sped up emulator for sure. This is what it performs like on an A4000/030: https://www.youtube.com/watch?v=11qvXUabFeo
      An A1200 would be about five times slower than that. The engine is still great nonetheless

      Delete
    2. Yes, the engine looks great.

      Delete
    3. Even if it runs slower, it's still impressive. Early 3D games like Ocarina of Time had graphic engine running at only 20fps.

      Delete
  2. its Time for Fears 2 oder Gloom 3000 :D

    ReplyDelete
  3. A new Castle Master\Total Eclipse kind of game or a sequel to the rpg Trapped 2 will be amazing using this engine!!

    ReplyDelete
  4. That first portion was the first level from Descent. Very cool.

    ReplyDelete
  5. I would like clarification on specs as the performance is pretty amazing, if it is indeed a stock A1200 with 4Mb Fast RAM. Really cool looking either way though!

    ReplyDelete
  6. I would love to see the enabling of this running on an ECS system. I know it would be slow, but my Amiga 2000 '020 with ECS and 6MB FAST RAM would fit the bill, it seems. Would be fun to see on it, anyway.

    ReplyDelete
  7. Absolutely categorically not running on original hardware, and anyone who has even a passing coding knowledge will see that this would not even be possible on an A4000 due to how the Amiga draws to the screen. 99.9% sure this is from an emulator ramped up.

    ReplyDelete

Please read before commenting : Constructive criticism allowed, but nasty comments will be removed and IP banned! Banned users will not show up in my comment feed - Play nice, ((ENGLISH ONLY)) and enjoy IndieRetroNews! :)