If you're looking for another Commodore PET news story, then have we got something special for you! As thanks to a heads up by Jason Cook in our emails, we've just learnt of a new game that has been released for the Commodore PET called 'Tower and Dragon'; as in the words of Jason " Welcome to Tower And Dragon for the Commodore PET with only 8k. The game has also been written in assembly language". Without further ado, make sure to check out the footage of the game and even more info sent via email below.
Here is what was Jason Cook said in our emails about this brand new game. "Tower And Dragon is a classic dungeon crawling adventure with primary and offhand weapon, armor, quest storyline, moving walls, teleportation, and unique tilesets and monsters for each dungeon level. Your character starts out just after climbing down the stairs into an ancient ruin, discovered by following a dream. The game is a tribute to the game that inspired me to become a programmer: "Dungeon" from 1979. Like Dungeon, this game only requires 8K of memory".
- Kimberly Cook (my wife) - "It was beautiful."
- Marshall Sutherland - "The thought that this whole thing runs in 8K just boggles my mind."
- Richard Suematsu - Reference Plot: "I like how you don't understand what's going on in the first 2 levels and then it starts to come into focus."
Play Online Using Masswerk.at Emulator Here:
https://masswerk.at/pet/?run=dragon.d64/dragon&ram=8k&repeat=off&screen=white&sound=true
You Can Also Download It And Play Locally:
https://www.masswerk.at/pet/prgs/dragon.d64
Full 12 Minute Tape Cassette Version:
https://www.insanerocketry.com/personal/TowerAndDragonCassette10.zip
Note: On some systems you may need to invert the audio.
Nice, but can someone convert the wav file to a tap file? There are emulators out there which can only handle prg and tap.
ReplyDeleteVice and the online link provide handle d64 since it is a full disk image with many files. It would be annoying to play with many prg files.... (Unless from cassette since they are ordered)
ReplyDeleteI have used the readily available audiotap to convert the wav to tap. I can't test, so if it doesn't work, I'm not going to be much help here... https://www.insanerocketry.com/personal/TowerAndDragon10.tap Good luck let me know if you get it working. If not, try downloading and converting https://wav-prg.sourceforge.io/audiotap.html
I play on MiSTer's PET2001 core and the game starts fine with normal (not fast) tape loading, but when I get to the stairs to load level 2 I just get a black screen after pressing key 2. You cannot pause and resume the virtual tape if needed. It loads continuously until the red LED (loading indicator on the MiSTer) goes out, regardless of where you are in the game.
DeleteBut thanks anyway! Was worth a try.
Interesting. Is it possible to switch tap files while playing?
DeleteI could segment each level into it's own tap with a 2 minute delay between text screen and level so you have time to read. Let me know if this sounds possible.
I think all of this makes no sense. It's a pity that MiSTer doesn't support D64 files on its PET. Only prg injection or tap (without multiload on same tape image). Yes, in theory in the middle of the game you can start the loading process with another tap file again, but I doubt that the whole thing works flawlessly.
DeleteI also have another VICE - based emulator ( BMPET for Raspberry Pi: http://accentual.com/bmpet ).
There the d64 file works perfectly.
If you want, I can contact you by e-mail next week and make different tests with my MiSTer instead of further discussing here on IRN, but I think the demand for MiSTer users is near zero and that is simply not worth the effort.
Sounds good, I went ahead and updated https://www.insanerocketry.com/personal/TowerAndDragonCassette10.zip with many tap files w/ two minute spacers.
DeleteFor further work with solving MiSTer, email me: jason at insanerocketry.com