Xevious - In dev Arcade game for the Commodore Amiga 1200 via JOTD gets a new preview!

The retro game news just keep on coming, as thanks to another heads up earlier today from a good friend of ours, we have been told us that JOTD has released a new preview download, for his upcoming Arcade - Amiga conversion of the classic game of Xevious. A game that was originally released in the Arcades by Namco's and then ported to other home computers. To coincide with this update, Saberman has done a video of the game below.

While a more in depth write up for the game can be found via the link from our previous article. Here is what JOTD says about this newest version 2 that can be download below. " no9 joined the team to recreate the short tunes (intro, in-game, highscore) which he re-did to perfection. This allows better overall sample rate and looping, and less memory for the game. Another great achievement in just a few days". Furthermore JOTD also goes on to say " Been integrating those changes, and still adjusting some issues & implementing optimizations. Not ready yet, but the buglist is decreasing at least. I'm trying to make the game run on unexpanded A1200"

Links :1) Discussion 2) Download (Save As) 3) Previous Article

4 comments:

  1. Looking better, I hope they can manage to bump the speed up to more of the arcade pace and also smooth the scrolling a bit more and eradicate the ground object wobble.

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  2. Looks awesome! One quick naggle... Update the ground objects at the same rate of the scroll. They're lagging a frame behind and it drives me nuts :-)

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    Replies
    1. Yes, it's annoying! that's something Mark (who wrote the NeoGeo version) is going to help with.

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  3. Just for inspiration MSX V9990 8-bit version. https://www.youtube.com/watch?v=I6kXyMaED0s

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