This game might not look like much, with its bare backgrounds and tiny coloured objects, but this is actually a new Atari XL/XE release that comes across very much like Scorched Tanks on the Amiga and the MS-DOS game Scorched Earth. Developed by a team of people such as Pecus, Pirx, Miker, Adam, Bocianu, Emkay and Fox, Scorch isn't just a single player game with up to 6 AI players, but your ultimate goal is to wipe out your opponent by working out the correct trajectory that your Baby Missile flies through the air and hits dead on target!
Scorched Earth is one of many games in the genre of "turn-based artillery games". Such games are among the earliest computer games, with versions existing for mainframes with only teletype output. Scorched Earth, with a plethora of weapon types and power-ups, is considered the modern archetype of its format. Also all weapons are shown with tracers which allow the player to more accurately adjust the trajectory on their next turn!
Credits:
- Tomasz 'Pecus' Pecko and Pawel 'pirx' Kalinowski - Coders
- Miker (@mikerro) - in-game music and sfx, ideas, QA
- Adam (@6502adam) - font, design, QA
- Bocianu (@bocianu) - important ideas, FujiNet implementation, QA
- Emkay - splash screen music
- Fox (@pfusik) - plot and point optimization
The information text and credits oddly miss 2 main coders, that are Pecus and Pirx ;-)
ReplyDeleteIn all the previous articles Pecus and Pirx was mentioned, however for some reason Saberman didn't include them. So I incorrectly assumed they were no longer apart of it. I've added them both back in
DeleteKaz is not the author of splash screen, I am the author.
ReplyDeleteSee reply above :)
Delete