Throughout the last few years we've tried to keep you up to date as much as possible, in regards to Richard Löwenstein and team's scrolling shoot' em up of 'RESHOOT PROXIMA III'; An awesome looking wave blasting Amiga AGA game from the same creators who also made the rather awesome Shoot 'em up of 'RESHOOT R'. So why is this game getting a mention on IRN? We'll thanks to Saberman contacting us this afternoon, we've been told that the eagerly awaited addictive wave blasting Shoot 'em up of RESHOOT PROXIMA III has finally been released!
RESHOOT PROXIMA III has been developed by Richard Löwenstein, Kevin Saunders, and Altraz Virgill with many features we expect from some of the team behind the excellent Reshoot R series. Features such as lots of blasting action, a cool soundtrack, deadly enemies, 5 uniquely themed stages, 24 bit color pixel art, a steady 50 fps frame rate, and much much more you'll just have to experience for yourselves if you have a Commodore Amiga A1200, A4000 and CD32.
Links :1) Source (29,95 EUR)
https://youtu.be/nLNnpfL53-I
ReplyDeleteIt looks more of a ps1 game actually , one of the few games to take advantage of the AGA chipset.
ReplyDeleteImagine If someone builds a game with 86030 and 8 or more RAM.
Amiga is really interested system but very few programmers can reach its potential. Congrats!
Yes, looks interesting but this is AGA game and colors are ugly and looks like OCS game.
DeleteWell I disagree someone must understand the technicalities behind this , I don’t think that even Neo Geo can fully replicate this.
DeleteSomeone has to be very careful to fully understand what is going on , onscreen and with what framerate. Once again congratulations to the developers!
Epic!!
ReplyDeleteWow, very cool but far to expensive in those times!
ReplyDeleteIts great but crashes on the end of level boss - level 1 for me
ReplyDeleteSuper impressive !!! A true Amiga game, save the monochrome crap for the Tandy or something.
ReplyDeletebeen waiting for this one !!
ReplyDeleteAbsolutely stunning! Wish I had one of those Amigas it runs on (I have only A500)
ReplyDeleteCool stuff but way to expensive!
ReplyDeleteThis looks amazing. A shooter straight from an 80's arcade!!
ReplyDeleteThis looks fantastic!
ReplyDeleteThanks for all your comments everyone, I've just added accepted them all now. Was with family yesterday so I didn't get back till late :)
ReplyDeleteSWIV ,Xenon 2 and Lethal Xcess were more impressive and programmed to run on Amiga 500 or Atari St with only 512kb of RAM...Battle Squadron was really an Amiga game and It shows even After 30 Years...
ReplyDeleteLooks like really well judged gameplay. Not to much bullet hell and good powerups.
ReplyDeleteGreat look and sound, as if it's directly from an arcade in 1987 :) I don't get the few comments about "it should run on a VIC-20 or it's not a REAL AMIGA GAME".
ReplyDeleteDisgruntled monochrome games developers who can't do better.
DeleteYou think it's the 'monochrome games devs' who don't like this? Are you serious? Do you even have evidence?
DeleteWell I like all Amiga games, but my preference isn't anything developed with RedPill lol
Deleteme too, I dont' like all those redpill/scorpion engine and similar game making pre cooked tools
DeleteScorpion and Redpill aren't comparable AT ALL. Redpill makes slow games that run slow even on an A1200. Scorpion makes smooth games even on A500 with parallax scrolling and such. Scorpion is one of the best things to happen to the Amiga in ages.
DeleteHear Hear!! Scorpion is bloody awesome. Without it, we'd still be playing games from IronGate lol
DeleteSuper impressive ! The visual & audio feedback is super satisfying and there are many nice ideas & care for details everywhere. It is super smooth on a base AGA configuration ! Congrats Richard & team !
ReplyDeleteI wish I had Amiga now!
ReplyDeleteyou can play in winuae also
DeleteGreat game, I love it, although I don't really play such shooters. It runs on my CD32 or on the A1200.
ReplyDeletelooks great. Love all the recent interest in developing AGA games. Wish those games existed back then, in 1990s. However, will ever be a playable demo?
ReplyDeleteBeen waiting for this one :) Bought! Thanks for doing this kind of quality game for AGA hardware.
ReplyDeleteGood game , the graphics looks not so sharp not well design. AGA don't shine here.
ReplyDeleteWow Fantastic shooter with superlative graphics that takes full advantage of the AGA...ordered CD32 version, can't wait to warm it up after years of hibernation. ;)
ReplyDeleteShoot, Game will not start on my A1200 with TF1260. Black Screen.
ReplyDeleteworks on mine with tf1260. and KS3.2
DeleteTF1260 Rev 4 MMU, OS 3.2.2.1 + Indivision AGA MK3. Black Screen on Start.
DeleteGreat game, but 30€...
ReplyDeleteIncredible work! More AGA/020 goodness.
ReplyDeleteHas anyone tried it on The A500mini ?
ReplyDeleteI’ll be getting this when money’s less tight! Reshoot R rocked (although I never get very far). Quibble: I feel that it’s trying to be too colourful for its own good, spending too many colours on altogether different hues rather than finer gradations/shading/antialising (curves and diagonals toward a 1px black trim/"shadow" à la the player ship or level 2 spider in Xenon 2)
ReplyDelete