Castlevania is certainly a game worth mentioning on Indie Retro News, especially with games mentioned such as the Castlevania 30th anniversary NES facelift, Intellivision, and even the incredible Castlevania Spectral Interlude on the ZX Spectrum. Well today's news is something special indeed, as thanks to another heads up from Saberman, we've been told that Dante Retro Dev has released a new demo build for the upcoming Castlevania AGA : An in development AGA Amiga version which is being created using the excellent Scorpion Engine.
- Adds stages 16 to 18, now featuring the iconic fight against Dracula, the final boss, in the clock tower. Pressing F6 key during gameplay skips to world 6.
Impresionante
ReplyDeleteLooks amazing. The dracula battle is one of the most brutal boss fights in any game I ever played. Forget Dark Souls. Nintendo Power gave me the secret so I did beat the game back in the day on my second rental.
ReplyDeleteSadly the music still sucks, which is one of my main gripes with this project
ReplyDeleteJust turn down the sound and listen to some Iron Maiden.
DeleteITs not easy to use 3+1 channels of Paula instead on 8+1 in midi or more. Adding MT-32 support via paraller Raspberry Munt would be amazing :) Music is ok to me :)
DeleteImpressive Work with this game , GREAT WORK TO YOU THAT MAKE IT !!!!!!!!!!
ReplyDeleteI needs it
ReplyDeleteWinners don't use AGA!
ReplyDelete