RPG fans and retro gamers alike prepare to have your minds blown, as we've recently come across an announcement via the source link below that Gavin “Interkarma” Clayton has finally released a fully featured 1.0 version of " Daggerfall Unity" ; a remastered and updated version of the all-time RPG classic from The Elder Scrolls series. The Elder Scrolls II: Daggerfall was released in 1996 as a fantasy open world RPG and is regarded as one of the most amazing RPG's of all time.. With it being ported over to Unity, you'll be able to experience this wonder with high res textures and high grade visuals and even mouse look!
This ambitious project, which launched over a decade ago by Gavin “Interkarma” Clayton, is aiming to bring the unique experience of the classic open-world RPG game to a new generation of gamers. Thanks to the efforts of the GamerZakh, a gaming content creator with a love for classics, you can now enjoy a special updated release of Daggerfall Unity! As in the words of Interkarma "After several years of continuous development, Daggerfall Unity is finally at 1.0 Release stage. All game features have been implemented with a good baseline of stability and performance. The project will now move into post-release community support and maintenance. The future of Daggerfall Unity development will now steer towards future mod support".
- Adventure through thousands of cities, villages, farms, ruins, dungeons, graveyards, shrines and castles
- Interact with thousand of characters, both in dialogue and action
- Customise your character, creating your own backstory, race and class
- Participate in numerous large-scale, complex quests or venture on your own path
- A multiple path story, with several different endings. You decide how the story plays and ends
- Own property and ships, participate in the politics of guilds and other organisations, and trade goods and services
Please note this was NOT written by an AI BOT, it was just at the time I did not know there were two versions a standard remastered version through GOG, and an updated one through GitHUB ( both by the same creator ). So the article has been changed to reflect this. Sorry for the confusion
ReplyDeleteThank you, that makes perfect sense now!
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