Abyssal Karma Part 1 - A top scrolling Shoot 'em up for the C64 by Rodrigo Yeowtch [UPDATE]

If you're not playing modern games such as Stalker 2, or the latest hardware release of 'The Spectrum', then how about this homebrew update of Rodrigo's Commodore 64 top scrolling Shoot 'em up of 'Abyssal Karma':  An entertaining game which now includes new enemies, a final boss, and an ending screen that should keep you occupied throughout today. To coincide with this news, we've got some more info as well as some game play footage provided below.

Dev Notes : Hello everyone! I bring you a new update for my game Abyssal Karma. The game still has a high difficulty level, but it’s now easier to destroy enemies. The gameplay is almost a bullet hell, so you need to be careful with stray bullets constantly appearing on the screen! It’s all about practice and memorization. The game was supposed to include music, a score screen, a picload, and other features..

JAN 2025 UPDATE : As of this week the creator has released Abyssal Karma - Part 1: A new version of the game which doesn't just include an enhanced title screen, but an exclusive soundtrack, custom sound effects, a power up system, a high score table and so much more. For further details make sure to check the link below.

Links :1) Source

6 comments:

  1. stylish, almost warhol artish gfx.

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  2. "If you're not playing modern games such as Stalker 2" , i just play a lite.. its more the same.. boring like others new megagrafics games.... old school games rules !!

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  3. It looks excellent, really smooth and engaging.

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  4. I like the desolete alien cityscape background. Would have looked even better if everything else was in the same isometric projection, i.e. a Zaxxon/Blue Max type of game with shadows on the ground. Easier said than done, but still ... Lots of potential.

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  5. Upbeat music but poor contrast in the graphics.

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