Toki was an awesome arcade shooter platformer that was released way back in 1989 by a designer by the name of Akira Sakuma for systems such as the NES, Sega Mega Drive, Atari Lynx, Atari ST, Amiga & Commodore 64. In it you played as an enhanced Ape transformed from a Human that could shoot energy balls from his mouth defeating strange creatures and finally an evil Wizard. Well If you remember this truly great game, you'll be pleased to know that at some point in the near future, you'll be able to play a remastered version which is still in development for the C64 by @DavideBottino!
📷TOKI CHARACTER SPRITES FIRST TEST!!
— Davide Bottino (@DavideBottino) November 21, 2024
Over 20 months in the making, and now, just like EA Sports says, IT'S IN THE GAME!!📷
Please note it's just the very first test, so there are several #Toki sprites still missing and alignment to fix. @C64Reposts @Indie_RetroNEWS pic.twitter.com/6t4p5JbMc6
While we have mentioned Toki Remastered before much to the delight of the C64 community, here's what the Facebook page says about the game from its first announcement to now. "Toki C64 Remastered, featuring 100% redesigned enemies converted directly from the Arcade to be as true as possible. Please note it's just the very first test, so there are several Toki sprites still missing and alignment to fix! Toki C64 Remastered is a fan-made total makeover of the original conversion of the arcade game Toki released by Ocean for Commodore 64 in 1991".
If everything works out as planned, Toki C64 Remastered will feature:
- - All sprites redrawn from scratch
- - Improved or completely redrawn backgrounds
- - New music and SFX true to the arcade
- - Improved controls
- - Bug fixes
- - All of this will be released on a brand new CRT file you'll be able to download for free.
So yes this is one game we will be watching throughout developments and hope for a non exclusive release at some point during late 2024 or 2025!
Thank you for the continued support IndieRetroNews!
ReplyDeleteYou are most welcome *heart*
DeleteI've been waiting for years for someone to make the original Toki for the Sega Megadrive, I hope someone reads this and wants to create it 😄
ReplyDeleteHave no idea if it's doable, but if the Amiga version game can be imported into the programming tool the Scorpion Engine and some clean up is done between the two versions across the hardware differences, music and color tweaks, it could in theory be exported as a Genesis / Mega Drive game. Mind you that is a very big 'if', especially if the game has been compiled to machine code. The Amiga version would be the target as it's very close to being arcade perfect already.
DeleteAwesom news as always!
ReplyDeleteFinally a version "The way it meant to be played" of Toki for C64.
ReplyDeleteI impressed by the great results. This going to be the game of the year. I am wondering if it will also have sound effects while the music on?
ReplyDeleteWe'll have a stab at that, in due time, but no promises ;-)
DeleteThe work on the visuals is amazing for the C64. The original version of C64 Toki looks wrong, with the main sprite looking drab and depressed. The same treatment is needed for The New Zealand Story and some of the sprites in Rainbow Islands - all great games and play well but need some extra TLC to make them shine.
ReplyDelete...and Wonderboy in Monsterland, too!
DeleteNot a huge fan of Toki but going by accuracy of the port this is pretty ace.
ReplyDeleteReally good job here, congrats :)
ReplyDeleteI'm very happy seeing old C64 games upgraded for other / new media. Like CRT files or REU expanded machines. However, I also respect old originals for being focused on working from tapes. It's easy to neglect this fact today, but back in the days it was one of the most important concerns, affecting all design decisions. Even the concept of the game itself. Obviously, arcade conversions had to be multiload, but even so - quite abridged in many ways to keep game playable on tape-drive based machines.
ReplyDeleteOrmai avete detto tutto. Quindi non posso fare altro che ripetere le stesse vostre impressioni: stupendo, ci voleva un remake in tal senso per il leggendario C=64 !!
ReplyDeleteIn future please only post in English, as Google Translate is horrendous!
Deletetranslated: "You've said it all now. So I can't help but repeat your same impressions: wonderful, we needed a remake in this sense for the legendary C=64!!"
DeleteThanks Sorry!
Delete« I'm very happy seeing old C64 games upgraded for other / new media. Like CRT files or REU expanded machines. However, I also respect old originals for being focused on working from tapes » : Toki C64 was only released on cartridge in 1991, it’s not a « media »
ReplyDeleteThe new sprites are really impressive, thanks for the good work!
« I'm very happy seeing old C64 games upgraded for other / new media. Like CRT files or REU expanded machines. However, I also respect old originals for being focused on working from tapes » : Toki C64 was only released on cartridge in 1991, it’s not a « media »
ReplyDeleteThe new sprites are really impressive, thanks for the good work!
This is so much respectful of the arcade title ! I wish the Amstrad game would have been as good and so well made.
ReplyDelete