There's another game you should be keep an eye on as developments progress, and that's Vigilante: A game that was not only released sometime back as a naff port to the Commodore Amiga, but thanks to Neeso Games however, is currently getting a much better port from the Sega Master System version via the Scorpion Engine to yes, you guessed it, the Commodore Amiga! As in the words of the creator from the first announcement "I prefer this over the arcade version (at least visually). Also the arcade port is already on Amiga and sucks pretty bad"
Here's the latest from the website. "This is my attempt to port Vigilante from Sega Master System to Amiga. Why Vigilante and why Master System? First of all Amiga already has a (poor) Vigilante arcade port, but I prefer the Master System version because it's more colorful and has more personality, more NEESO style".
/** 27/12/2024 - DEMO 4 UPDATE */
- Includes all the changes from Demo_03, plus...
- Boss 1 implemented
- Fixed player flying attacks (jump + button1) and landing
- Improved enemies AI
- Added gunner enemy shooting from the ground
- Biker enemy deals damage (but cannot be killed yet)
- Added assets for the final boss (in game but doesn't fight yet)
- Many more small things and bugfixes
Looks identical to the Master System, but with smoother scrolling and much better music and sound. Not sure why a Master System port is the goal, instead of the arcade version, which is graphically much better
ReplyDeleteAgree - seems like the author is setting a pretty low bar here. Scorpion Engine is capable of matching at least Megadrive games graphically speaking, if not outright arcade (Esp in the case of Vigilante).
DeleteHowever, he may be getting all the game mechanics working correctly first before upgrading the graphics to near-arcade quality. At least that's the hope...
What a cute and colorful brawler! Loving the color design and the redrawn graphics. Like a deluxe edition of the Master System version.
ReplyDeleteYup. Agree. Looks & sounds great.
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