Operation Steel Rain - This WIP mech platformer for the Amiga looks rather cool (+DEMO) [update]

Even though it's still Jan, already we've had so many Amiga game news stories, that at times I could hardly keep up! Games such as Bad Dudes vs DragonNinja, Castlevania AGA, Tracker Hero and WIZONK are just some of the ones I've featured already. Well the Amiga news just keeps on going. As I've been informed that 2Bit Combo, is working on a mech platformer called 'Operation Steel Rain'. A scorpion engine game, that has inspirations to SNES/Sega Mega Drive classics such as Assault Suits Valken (Cybernator), Front Mission:Gun Hazard and Ranger-X.


Here's the latest from the dev. "Operation Steel Rain is an old school mecha platform game from the snes, megadrive era, like Assault Suits Valken (Cybernator), Front Mission:Gun Hazard and Ranger-X. It's being developed for Amiga AGA computers using the excelent Scorpion Engine, which allow us to port it to other platforms like MegaDrive and NeoGeo later. The projet is in it's very initial state and the "demo" I'm posting here allows the player to walk, jump and fly around... Oh, and you can destroy some enemies too. Not too fancy, for now".

Update : The developer has announced the release of a new test build and noted as saying "It's being a long time since I posted anything here. This new demo is still just a test, but there are a few stuff I added to the game: Aiming control: Not exactly what I really wanted, but the player can fire in 45 degrees now, up and down. Infantry enemies and a few fixes". 

Links :1) Source 2) Test Build

15 comments:

  1. Looks amazing. Hopefully some great and similar music can be used. If no music is available, please leave the Turrican stuff in :)

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  2. The music was the first thing I noticed :D

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  3. Super nice artwork and animation !

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  4. Looks fantastic!

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  5. Exciting! I'm really looking forward to it and I hope the project will be a success. It would be awesome if there were be different level designs. I would love to see a forest/jungle. 😻

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  6. Feels a lot like Front Mission Gun Hazard on the SNES. Which is a pretty cool game - hope it works out!

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  7. Graphics ripoff from Valken, music from Turrican. I hope the thing will evolve to something more authentic. It's somehow a good idea for a game. Keep it ip.

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    1. It's only a demo/preview, so it's good to have some 'borrowed' assets from games while building the engine. I think that gfx & snd should be made after engine is fully functional and fast enough on the target hardware. Maybe it'll evolve into unofficial Valken port. Who knows. Looks good so far.

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  8. I admire the developer's pixelling and animations but some comments here and elsewhere are an indication that some people don't notice a difference from his influences.
    He should study the designs of Makoto Kobayashi and Masamune Shirow among others, and try to create his designs as unique as possible by remixing the design elements more boldly.

    Super cool project!

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  9. That sure is some big hair. I could hide my kitty kat in there.

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  10. Semplicemente sbalorditivo !!
    Speriamo che sia il ritorno dell' Amiga !!

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  11. Music is nice, main character and enemies look nice, but there seems to be something missing. I think it's just too much gradient, with no background. And the enemies seem to have no reaction to being shot, until they blow up. There needs to be some reaction, registering that they are hit. And why does the rocket make no sound?

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  12. WOW! super fluid and gorgeous sprite work, colorful detailed backgrounds ( I love a mech game with color!) and jammin music. An MD release is highly anticipated here ! :)

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  13. Quite impressive. Bullets need heavier "oompf" when hitting mechs, otherwise great!

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  14. Bad ass intro screen. Really nice new control mechanics

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